![]() ![]() ![]() There are a variety of things you can do here such as upgrade your base stats like health, learn new skills, and even change outfits. Outside of LongXi Town there is your apartment. While the upgrades that you invest in stay, I didn’t want to leave things to the chance of getting stuck with subpar weapons. I didn’t really like the fact that the weapons, throwables, and skills you can switch them out for are random in every loop. Your weapons can be upgraded back in the ChangXu Detective Office however once you die, you’re back to the machete and the standard pistol which doesn’t really do a good job. I can even set up mine to give me an opening to attack when I’m facing overwhelming odds. Whenever I needed space, I would always dodge and use my guns to stagger enemies before moving in for melee. ![]() Loopmancer does a pretty good job in allowing you to chain these attacks together. Guns are good at keeping enemies at bay but the ammunition is limited and you do need some time to reload. You have a variety of different melee weapons to choose from each with its own stats, range, and animation. Some of the weapon designs are pretty wacky allowing you to unlock a giant fish or a frying fan as melee weapons.Ĭombat is a combination of melee and ranged attacks. There is a purpose to fighting as Loopmancer allows you to purchase upgrades, unlock new weapons, and skills by spending the currency you collect from dead enemies or by destroying objects in the level. If you find yourself caught in a bad position by happenstance, expect to wake up to another loop. Some attacks can be rather unfair and finish you off in a few hits as there are enemies who are suicidal and will charge at you with an explosive attack. It really keeps you on your toes looking out for enemy visual and audio cues for when they’re going to attack. You side-scroll platform through the environment with a sheer focus on dodging enemy movements while continuing to remain on the offensive. So if you die and come back, enemies will be positioned differently and the environment won’t be the same as before.Ĭombat in Loopmancer is pretty good. This level, LongXi Town, changes each time per loop. This is where Loopmancer’s rogue-lite elements really come into play. However, I could re-experience that level as many times as you want. The Loopmancer preview was only really one level. The biggest criticism I have of the preview is how the opening doesn’t really do anything to tie Xiang’s personal story to the missing person’s case making the investigation feel rather impersonal. This is just a preview of Loopmancer and we have yet to experience the full tale of the complete product. It’s a bit too early to tell if the story will flop. But without a “hook,” there’s really nothing that the preview does to get me interested in the full game’s narrative. There’s a real mystery surrounding the game and you even get your own evidence board to review the relationships between characters and check your progress within the story. Maybe it’s the bland delivery of the lines or the dialogue that went heavy into exposition explaining the background of the game rather than giving any life to the characters in Loopmancer. I just couldn’t get sucked into the story nor could I find any of the characters to be interesting. I played the preview in both English and its native Chinese audio and both lack the performance for the mystery was trying to convey. With the brightly lit neon lights of Dragon City, it’s very easy to notice the stiff movements and lack of lipsynching in characters during cutscenes. The first thing I noticed was how uncanny the characters were. Let me tell you what I experienced on the Loopmancer preview, both good and bad. What eBrain Studio is trying to accomplish is certainly intricate and ambitious for a small development team. You actually have to repeat levels as Xiang Zixu learns more about the case and uses his knowledge of the previous loop to avoid death. It’s a typical setup for a Cyberpunk crime thriller but Loopmancer throws a twist into it by letting you repeat back to the beginning once you die. Loopmancer is a side-scroller action game with rogue-lite elements where you play as a futuristic private eye investigating a missing person’s case. Loopmancer seems to be their first real game project and I just got a chance to preview the game to get an idea of what they have in store for us. Developers of the game eBrain Studio is a relatively small indie team of 21 developers without any history of game development. I went into Loopmancer completely blind and not really knowing what to expect. ![]()
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